Great learning starts by asking great questions

Kahoot! is a game-based learning platform, used as educational technology in classrooms and other learning contexts. Launched in August 2013 in Norway, nowadays Kahoot! is played by millions of people in more than 100 countries. It is a simple and engaging tool that allows the creation of: Quiz, Threads, Survey.

Kahoot! is generally used:
• in training evaluation
• to monitor student progresses
• to introduce new topics and learn new concepts
• to be better prepared for exams
• to organize challenges with other classes
• to gather opinions and ideas
• to facilitate the dialogue with students.

In order to use Kahoot! a teacher needs a IBW (Interactive Whiteboard) or a projector and any kind of device that can be connected to the Internet (smartphone, computer, tablet, etc.) with which pupils can answer in real time to the questions previously formulated by the teacher.

The quiz can be composed of multiple choices: each answer is identified by a color and a geometric shape and the duration of each question is marked by different background melodies (depending on the time available to answer) which help to motivate the competitors creating a real atmosphere of challenge.

Kahoot! is mostly used by students and teachers of schools and universities, but also by companies for corporate training. It’s a tool that can be used by a very large audience, including people of all ages, because it’s easy to use, free and accessible through any browser.

On Kahoot! blog you can find many ideas on how to use this tool:

Innovative tools: Kahoot! Learn through play
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